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Get funky with Fünke

Posted by dbystedt on May 7, 2013
Posted in: BPR Render, character. Tagged: Arrested development, bpr render, fiber mesh, portrait, sculpt, Tobias Fünke, zbrush. Leave a Comment

I felt that I also had to do a closeup of Tobias Fünke.

Tobias Fünke closeup

Tobias Fünke closeup

 

 

 

Tobias Fünke closeup, side

Tobias Fünke closeup, side

Never nude

Posted by dbystedt on May 6, 2013
Posted in: 3d images, character, zbrush. Tagged: Arrested development, bpr, likeness, never nude, sculpt, Tobias Fünke, zbrush. 1 comment

In may 26:th , Arrested development season 4 is going to be released! I had to celebrate this with some fan art of our favorite never nude, Tobias Fünke. If you haven’t seen the show I say you should.

Model of Tobias Fünke from the TV show Arrested development

Model of Tobias Fünke from the TV show Arrested development

Model of Tobias Fünke from the TV show Arrested development

Model of Tobias Fünke from the TV show Arrested development

My robot ended up on the cover of the ZBrush manual

Posted by dbystedt on March 17, 2013
Posted in: mech, publication, zbrush. Tagged: Bystedt, cover, documentation, manual, Pixologic, zbrush, ZBrush4R5. 5 comments

Johan Idesjö is a friend of mine who just started to learn ZBrush. He was browsing the documentation on Pixologics homepage and it turned out that my robot that I created during the beta testing of ZBrush 4R5, made it’s way to the front page of the getting started documentation of ZBrush4R5. It feels great that Pixologic was so happy with the image that I created. Thank you Ofer, Paul & co!

ZBrush4R5 getting started documentation cover

Gothenburg international film festival vignette

Posted by dbystedt on February 8, 2013
Posted in: professional work, videos. Tagged: Against all odds, cg, dragon, Fares Fares, gothenburg film festival, Milford. 2 comments

Usually I don’t post professional stuff that I do on this blog, but maybe I should.

During the fall of 2012 we at Milford film & animation and Against all odds worked hard on the new vignette for Gothenburg international film festival 2013. I worked on the modeling and sculpting of the dragon with the rest of the Milford modeling department. Great job guys!

Featured on front page of 3d creative issue 90

Posted by dbystedt on February 7, 2013
Posted in: creature, publication, zbrush. Tagged: 3d creative, front page, ogre, publication, speed sculpting, tutorial, zbrush. Leave a Comment

During the summer of 2012 I made a tutorial for 3D Creative magazines speed sculpting series. I was happy to see that they put my image on the front page of the magazine, alongside with the tutorial in the february issue. If you are interested in buying or previewing it, you can find it here

3d Creative issue 90 front page

3d Creative issue 90 front page

Some sculpts that I haven’t had time to post until now

Posted by dbystedt on January 3, 2013
Posted in: 3d images, character, zbrush. Tagged: alien, character, sculpt, sculptures, zbrush. Leave a Comment

Here is some sculpts that I’ve done lately, but haven’t found time to post until now. I guess I should do something else than monsters, but it is fun. We’ll see what happens in the future.

 

Fantasy biker

Fantasy biker

Alien fish teeth front

Alien fish teeth front

alien fish teeth side

alien fish teeth side

ZBrush fibermesh tutorial

Posted by dbystedt on December 26, 2012
Posted in: fiber mesh, tutorial, zbrush. Tagged: 3dworld, fiber mesh, fur, tutorial, zbrush. Leave a Comment

Earlier this year I made a video tutorial about creating fur in ZBrush for 3DWorld magazine. Now they have put up the tutorial online for everyone to see. Check it out here

Fiber mesh tutorial for ZBrush

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    • Get funky with Fünke
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    • Featured on front page of 3d creative issue 90
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