I made this walker robot in blender – a great, free 3d sofware. I used two great addons called hard ops and boxcutter to speed things up. Textured in substance painter and rendered in blender with cycles
The world need more robots! Sculpted in Zbrush, textured in Substance painter and rendered in Blender, Cycles.
I finally got to finish an old speeder that’s been lying around on my drive. It’s modeled with zbrush, textured in substance designer and rendered in blender, cycles
Here’s a quick guide to repositioning the pivot point (symmetry and/or mirror axis) in ZBrush 4R7
About a year ago I was contacted by Milk VFX and was asked to do some creature concepts for the TV Show Beowulf: Return to the Shieldlands. I worked alongside Milk VFX inhouse concept artist Grant Bonser during the character design process. These sculpts that I did are all pretty rough as this was done… More Creatures for Beowulf: Return to the Shieldlands
One more alien to the crew. Sculpted in zbrush and rendered in Blender, Cycles #b3d #ZBrush