Carol Peletier from the walking dead. Sculpted in ZBrush. Hair, texture and render in blender, cycles. I’ll see if I can post some more renders soon.
Mech in robes. Sculpted in ZBrush and render and composit with blender, cycles. I was rather going for a concept than a perfect, clean version.
Finally getting some sculpts out. This one is rendered with Blender (cycles render engine). Sculpting done in zbrush as usual
3dtotal released my chapter from their speed sculpting book for free. You can find the free tutorial here and buy the book here
My tutorials are going to be part of 3dTotals new zbrush book. It’s a real honor to be part of all the great artists which has contributed to this book.
Check it out on shop.3dtotal.com