Below

I’ve been looking at some photography lately and I wanted to something inspired by that in 3d. This is more of a study in composition than anything else.

Modeled in zbrush and Blender. Rendered in Blender, Cycles

below_finalComp

Make lovecraft – not war

After doing some hard surface modeling it was time to get back to the comfort zone of scary monsters.

Sculpted in ZBrush, rendered in blender, cycles

Small walker

I made this walker robot in blender –  a great, free 3d sofware. I used two great addons called hard ops and boxcutter to speed things up. Textured in substance painter and rendered in blender with cycles

 

smallWalker_front smallWalker_side smallWalker_back

Robot

The world need more robots! Sculpted in Zbrush, textured in Substance painter and rendered in Blender, Cycles.

 

Robot concept by Daniel Bystedt. Zbrush, substance painter and blenderRobot concept by Daniel Bystedt. Zbrush, substance painter and blenderRobot concept by Daniel Bystedt. Zbrush, substance painter and blenderRobot concept by Daniel Bystedt. Zbrush, substance painter and blender

Speeder

I finally got to finish an old speeder that’s been lying around on my drive. It’s modeled with zbrush, textured in substance designer and rendered in blender, cycles

 

ZBrush tutorial – Make asymmetric model symmetrical

quick Tutorial to repositioning the pivot point

Here’s a quick guide to repositioning the pivot point (symmetry and/or mirror axis) in ZBrush 4R7

Zbrush set pivot point