Here’s a robot character design that I’ve made. I’ve been working on and off on this for some time now. It started out as a concept sculpt in zbrush, then a production model in blender. I used marvelous designer for the cloth. Textured in substance painter and finally rendered in blender, cycles. I also ended up doing a simple environment as well. The closeup stuff i done in blender and the mountains in the back is done in world machine.